Friday, February 10, 2012
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Author:BoldoCreated:1/15/2008 1:59 PM
General tactics and play

By Boldo on 6/17/2009 5:29 PM

Usually I do not consider army construction as a part of strategy but in 7th ed it has become a crucial element of gaming.  It is not that I feel games are won in army construction but in 7th it is easy to lose games in construction ... Read More »

By Boldo on 6/1/2009 2:05 PM

After playing warhammer for a while people often become interested in attending a tournament.   Perhaps you have played in other tournaments or sporiting events and this seemed like it might be fun.  There are a nu ... Read More »

By Boldo on 5/13/2009 9:51 PM

Often I find that players lose a game in the deployment phase.  There are often too many factors for a player to consider during the deployment so they "just place down their units".  I am known to play fast but I ... Read More »

By Boldo on 4/25/2009 5:26 PM

Many player find themselves flanked in warhammer games.  Sometimes this is unavoidable, but often a better set up will minimize the problem.  At the start of a game it is important to identify any primary open areas where t ... Read More »

By Boldo on 4/22/2009 5:39 PM

In most warhammer games at some time units will get into battle.  So when building an army how so you design your units so they have their best chance to win.  To begin with it is important to look at the combat results tab ... Read More »

By Boldo on 4/15/2009 12:08 AM

So you have decided you are going to build an army for Warhammer Fantasy and you have settled on one of the armies.  Well before you start spending money it would be a wise to determine how your army is going to win games.  ... Read More »

By Boldo on 1/13/2009 2:37 PM

When presented with a tactical problem in warhammer I have often advocated fleeing as a solution but there are other options like redirecting.  To redirect a cheap expendible unit is placed so the opponent must charge it or nothing ... Read More »

By Boldo on 1/12/2009 4:03 PM

I went to a small tournament recently at a place I had not played in before.  It was good to see all the interested and enthusiastic players but I was disappointed that even the better players had not grasped the basics of the game ... Read More »

By Boldo on 12/29/2008 5:25 PM

I noticed this weekend at our tournament that a lot of people do not know what the expected results of a combat are.  Before I begin any combat I like to know what the start of combat results are.  So I normally calculate t ... Read More »

By Boldo on 12/1/2008 4:11 PM

For years I have felt that all units should have command if they were planning on fighting.  Recently though I keep finding armies which might not need them.  In particular Tomb Kings, and Vampire counts will never need the ... Read More »

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