This is the army Boldo played at Gamesday to finish 4th with 62 battle points in a 4-0 showing 2000 Pts - Dwarfs Army Unit Name ## Mv WS BS St To Wo In At Ld Sv US Cost Characters * Dwarf Lord 1 3 7 4 4/6 5 3 4 4 10 X/2+ 1 161 Joldrag the General; Units within 12" may use General's Leadership, Great Weapon; last in HtH unless Vlag Defender charging; Conflicts w/ shield, Gromil Armour, Shield; +1Sv w/ handweapon in HtH Runic Armour Rune of Stone; +1 Armour Save. Exception to Rule of Pride. [5] * Runesmith 1 3 5 4 4/6 4 2 2 2 9 X/2+ 1 139 Vartoc Great Weapon; last in HtH unless charging, Conflicts w/ shield, Gromil Armour Shield; +1Sv w/ handweapon in HtH; +1 dispel, dice to the pool Runic Armour Rune of Stone; +1 Armour Save. Exception to Rule of Pride. [5] Runic Talisman Master Rune of Balance; Takes one power die from opponent and adds to dispel pool. [50] Dwarf Engineer 1 3 4 4 3/5 4 2 2 1 9 X/5+ 1 73 Asa Great Weapon; last in HtH unless charging, Heavy Armour; Artillery Master: 2 range guesses Friedjordricson or reroll to hits. Extra Crewman: can replace crew. Characters: 3 Points: 373 Magic items: 60 Core Dwarf Crossbows 16 3 4 3 3 4 1 2 1 9 6+ 1 202 Tunnel Guard Crossbow; 30", St4 hit, Move or Fire, Light Armour, Standard; +1CR Rangers 10 3 4 3 3/5 4 1 2 1 9 6+ 1 132 Great Weapon; last in HtH unless charging, Light Armour, Standard; +1CR; Scouts, Foresters. Warriors 15 3 4 3 3/5 4 1 2 1 9 6/5+ 1 165 The diggers Great Weapon; last in HtH unless charging, Heavy Armour, Standard; +1CR Musician; +1CR if tied; +1 Ld in rally attempts. Warriors 20 3 4 3 3 4 1 2 1 9 6/4+ 1 195 Joldrag’s Horde Heavy Armour, Shield; +1Sv w/ handweapon in HtH, Standard; +1CR Musician; +1CR if tied; +1 Ld in rally attempts. Warriors 25 3 4 3 3 4 1 2 1 9 6/5+ 1 215 Asa’s Throng Light Armour, Shield; +1Sv w/ handweapon in HtH, Standard; +1CR Musician; +1CR if tied; +1 Ld in rally attempts. Warriors 25 3 4 3 3/5 4 1 2 1 9 6+ 1 240 Vartoc’s Guard Great Weapon; last in HtH unless charging, Light Armour, Standard; +1CR Musician; +1CR if tied; +1 Ld in rally attempts. Core units: 6 Points: 1149 Magic items: 0 Special * Hammerers 16 3 5 3 4/6 4 1 2 1 9 5/4+ 16 258 Vlag Guard Stubborn with General or in Royal Clan, Great Weapon; last in HtH unless charging, Heavy Armour, Shield; +1Sv w/ handweapon in HtH, Standard; +1CR Musician; +1CR if tied; +1 Ld in rally attempts. Dwarf Cannon 1 - - - 10 7 3 - - - X 3 105 Rng 48"; St10 hit, D3 hits Engineering Runes Rune of Burning; Flaming Attacks [5] Crew 3 3 4 3 3 4 1 2 1 9 6+ - [0] Light Armour Bolt Thrower 1 - - - 6/7 7 3 - - - X 3 115 48", St6 D3 wounds;-1 S/rank Engineering Runes Rune of Penetrating; +1 Str [25] Bolt Thrower 1 - - - 6 7 3 - - - X 3 [45] 48", St6 D3 wounds;-1 S/rank Crew 3 3 4 3 3 4 1 2 1 9 6+ - [0] Light Armour Crew 3 3 4 3 3 4 1 2 1 9 6+ - [0] Light Armour Special Choices: 3 Points: 478 Magic items: 30 Summary: Unit type Number Points Percentage magic Characters 3 373 18.65 60 Core 6 1149 57.45 0 Special 3 478 23.9 30 Rare 0 0 0 0 Total 12 2000 90 Dispel Pool: 5 Story: It all began with a commotion at the Library of King at Karaz-a-Karak. Vartoc had used all the influence a young runesmith could find and all the money his engineer friend, Asa, could borrow to spend a few days researching the fallen keep of Karak Varn. With time running out his thoughts were interrupted by oaths and curses usually reserved for a dwarf being shorn. The rest of the patrons privileged enough to be in this library buried themselves in their work but Vartoc succumbed to that undwarf-like quality called curiosity. Thus he had meet the strange dwarf Joldrag who called himself the King of Vlag, a stronghold destroyed so long ago that even dwarves had forgotten it. Asa had never questioned Vartoc when he returned with this odd fellow in tow and seemed even glad for the protection Joldrag's warriors provided as they scoured the ruined halls of Karak Varn in search of treasure. The knowledge Vartoc had gleamed served them well as with Asa's machines, Vartoc's runes, and Joldrag's muscle they accumulated a king's horde from the ruined stronghold. While skill and knowledge could recover the treasure a horde goblins had gathered to steal it. Thus on the shores of Blackwater Vartoc and Asa swore to help Joldrag in his quest to restore Karak-Vlag to its ancient splendor if they survived. It seemed so long ago now, those carefree days of treasure hunting, as Vartoc looked out over the army they had accumulated. This would be just another cold morning for this odd assortment of mercenaries, adventures and believers in a dream which called themselves an army. Like so many mornings before or since they would be called upon to march, fight, and win as Asa and Vartoc supported Joldrag in the long trek north to find a Stronghold and establish a kingdom. |