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Baltimore GT

Joe Matthews Dark Elves

0
2000 Pts - Dark Elves Army
No Name

Highborn 188
General; Units within 12" may use General's Leadership; Lance; St+2 on charge;
Heavy Armour; Sea Dragon Cloak; 6+ ArSv; 5+ vs any ranged attacks; +1 in
profile; Shield
Cold One
Fear, Stupidity

Sorceress 155
+1 to cast spells; May never join unit w/ Assassin; Magic Level 2; +2 dice to
casting and +1 to dispel pool. Has 2 spells.
Seal of Ghrond
+1 Dispel die [25]

Sorceress 130
+1 to cast spells; May never join unit w/ Assassin; Magic Level 2; +2 dice to
casting and +1 to dispel pool. Has 2 spells.

24 Corsairs 250
2ndWeapon; No shield in HtH; Light Armour; Sea Dragon Cloak; 6+ ArSv; 5+ vs
any ranged attacks; +1 in profile; Standard; +1CR

24 Corsairs 250
2ndWeapon; No shield in HtH; Light Armour; Sea Dragon Cloak; 6+ ArSv; 5+ vs
any ranged attacks; +1 in profile; Standard; +1CR

20 Warriors 210
Spear; 2 ranks in HtH if static; Light Armour; Shield; +1Sv w/ handweapon in
HtH; Standard; +1CR

5 Dark Riders 90
Fast Cavalry; Spear; St+1 on charge; Light Armour
Dark Steed

5 Dark Riders 90
Fast Cavalry; Spear; St+1 on charge; Light Armour
Dark Steed
[0]
10 Cold One Knights 355
Lance; St+2 on charge; Heavy Armour; Shield; Standard; +1CR
Dread Knight [18]
Cold One
Fear, Stupidity

10 Warriors 140
Repeating Crossbow; 24", may do 2 shots @-1 to hit, St3 hit ; Light Armour;
Shield; +1Sv w/ handweapon in HtH

10 Warriors 140
Repeating Crossbow; 24", may do 2 shots @-1 to hit, St3 hit ; Light Armour;
Shield; +1Sv w/ handweapon in HtH


Total Army Cost: 1998 Pts.


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